Regardless of being susceptible to fire, they can be very tanky and are often utilized as one of the main push units during blue lock due to their large health pool.
Increases slashing defence by 100. Increases piercing defence by 100. Increases blunt defence by 100
Increases Blunt defence by 105.
Reduces damage taken when armor pierced by 35%. Unlocks Regeneration: regenerates 150 health every for 15 seconds.
Reduces damage taken from cavalry charges by 500 points. Reduces damage taken from rear attacks by 20%.
Increases block by 300 points. Reduces damage taken by 90 points.
04/12/2025