test 1
Increases damage dealt to heroes by 115 points. Increases all armor penetration by 110 points.
When unit health is above 50%, damage dealt is reduced by 4% and damage received is reduced by 6%; when unit health is below 50%, damage dealt is increased by 6% and damage received is increased by 4%.
Reduces ranged damage taken whilst pushing siege towers or battering rams by 60%.
02/12/2025(edited)